Tag: openGL

Stochastic 3D OpenGL Cutted Fractal Tree with Python

I got it! The OpenGL 3D fractal tree and a bonus: keyboard controls! The code is for sure not very well designed, I’m just an OpenGL noob.   from OpenGL.GL import * from OpenGL.GLU import * from pygame.locals import *

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Python Stochastic 2D OpenGL Cutted Fractal Tree

My objective is create a 3D OpenGL Fractal Tree, but I’m just starting to learn OpenGL, so first thing I did was porting the code from Python Pygame primitives to python 2D OpenGL.   from OpenGL.GL import * from OpenGL.GLU

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Book: Beginning OpenGL Game Programming

I love videogame programming and I’m trying to learn OpenGL, so I bought this:   http://www.amazon.com/Beginning-OpenGL-Programming-Second-Edition/dp/159863528X Tweet

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